Another one for the Kohan nuts
Started: Wednesday, November 12, 2003 00:33
Finished: Wednesday, November 12, 2003 00:44
Yanthor and I did a little "play testing" on my Wild Triangle map tonight.
For posterity's sake, and for any interested parties, here's the film (not), clocking in at just under 2.5 hours. (Ok, so technically, it wasn't our first battle, but certainly the most interesting.) Truly insane.
After playing it, Yanthor's biggest suggestion before the "real release" of the map version comes out is to change the desert into hills. Though I like the desert, I must admit that it does tend to prolong stalemates to an almost unbearable degree.
I suspect it might also need some tweaks for balance, but I'm going to hold off on those until we can try a whole game or five with all human players. I might make some other slight tweaks on the booty from lairs before tomorrow's Kohan challenge though.Oh well. Anyway, that was insane fun. (Maybe one of these days, I might even type a non-kohan related rambling. We'll just have to see...)
P.S. Ok, so that didn't work so well. When I initially posted the film, I didn't realize it also required an unmodified version of the map in order to work. (Silly, the film files work by themselves just fine when you use random maps, but not so with custom maps, I guess.) Since I'm making changes to the map which will be distributed, in an attempt to avoid confusion with version changes later, I'll just withdraw the film posting for now. Oh well.
by Bitscape (2003-11-12 02:31)
Ok, I made the following little changes:
We'll see how it plays on Wednesday night. :)